During the week of June 15-19 I had a blast. Yes! The real fun was going on at Region 4 ESC. We were blessed with 17 fourth-grade students from Holbrook Elementary School to participate in our new Region 4 DigiCamp. The talented students received hands-on instruction in video production, digital lessons and stop motion animation.
Hey! What’s up? I’m still digging for old samples I made with Adobe Flash (Sorry again, iOS devices!), and the free physics engine called Box2DFlash. I found samples I made to explore the physics engine capabilities, and I decided to put them all together and showcase them as virtual physics playgrounds. You can rearrange both static objects and objects affected by gravity, and you can throw them to explore how they behave and are affected by other objects, gravity, and fluids.
HTML elements are represented as rectangular boxes. Each box has optional margin, border, and padding to visually separate its content from other elements’ content. Through CSS, you can manipulate each box area.
Once upon a time, I was in deep-thinking mode and I challenged myself to answer the following riddle: How has the way I do things really changed? Then, I decided to hold hands with the ghost of technology past and find out together the significant differences between the way I solve problems today and the way I did it yesterday and imagine what kind of future to expect for the next generation of developers.
I thought it would be a good idea on this busy “Hour of Code” week to treat students and teachers to this free resource made with Adobe Flash all the way back in 2010. While teachers and parents can use the tool to show the relationships between basic geometric shapes, students can let their imaginations run wild and think about all they can build using only triangles and rectangles.