Hey! What’s up? I’m still digging for old samples I made with Adobe Flash (Sorry again, iOS devices!), and the free physics engine called Box2DFlash. I found samples I made to explore the physics engine capabilities, and I decided to put them all together and showcase them as virtual physics playgrounds. You can rearrange both static objects and objects affected by gravity, and you can throw them to explore how they behave and are affected by other objects, gravity, and fluids.
I thought it would be a good idea on this busy “Hour of Code” week to treat students and teachers to this free resource made with Adobe Flash all the way back in 2010. While teachers and parents can use the tool to show the relationships between basic geometric shapes, students can let their imaginations run wild and think about all they can build using only triangles and rectangles.
This is a cute experiment I built back in 2010 while I was trying to figure out the ins and outs of Box2DFlash, a free 2D physics engine for Flash (Sorry! IOS devices!). The way you play with ‘Pizarra’ is simple: You grab the pen and draw few things. Once you are finished drawing, place the pen back to the tray and click the ‘Preview’ button (and Boom!, magic happens!).